Ex-Battlefield, Payday dev David Goldfarb unveils rhythm FPS Metal: Hellsinger

Ex-Battlefield, Payday dev David Goldfarb unveils rhythm FPS Metal: Hellsinger

Out on PC, contemporary- and next-gen consoles in 2021.

Developer The Outsiders – the studio co-based by former Battlefield 3 lead designer and Payday 2 director David Goldfarb – has unveiled Metal: Hellsinger, a rhythm FPS that is coming to PC, Xbox One, PS4, and next-gen consoles next yr.

Metal: Hellsinger will be The Outsiders’ first unlock for the explanation that studio modified into based in 2015 – its old challenge, four-years-in-the-making stealth-run trip Darkborn, modified into shelved after being dropped by publisher Inner most Division – and guarantees to converse frenzied bouts of gun-primarily based exclusively demon-slaying, all synced up to a metal soundtrack.


Every level will characteristic its fetch note (with the likes of Trivium’s Matt Heafy and Arch Enemy’s Alissa White-Gluz contributing), and as a participant’s shot accuracy increases, so too will their vitality and the complexity of the song – which originate as atmospheric background atmosphere and gains unique layers till it builds to great metal anthems – giving twin incentive to terminate on the beat.

Metal: Hellsinger would possibly perchance perchance perchance also now not be the single rhythm FPS within the works – as a minimum two pretty just a few video games bought their bulletins out before it – but creative director Goldfarb (who, fat disclosure, has also written for Eurogamer within the previous) has a stable note file, and there is plenty to fancy about the ridiculously over-the-top, ultra-metal trappings on expose within the articulate trailer above.

Metal: Hellsinger, which The Outsiders aiming to be “the most metal game ever made”, is due to unlock on PC, Xbox One, Xbox Series X, PlayStation 4, and PlayStation 5 a while in 2021. 

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