EA Wants To Bring More Games To More Platforms

EA Wants To Bring More Games To More Platforms

And tainted-play is piece of the conception

  • Liam_Doolan
  • by Liam Doolan

EA Logo - Nintendo Life IMGNintendo Life

The day after EA Play Reside, in an interview with GamesIndustry.biz, EA’s Chief Studios Officer Laura Miele spoke about how the third-occasion creator wished to create its video games extra widely readily available transferring forward.

“We need gamers as a contrivance to play our video games the build they’ve to, which is why we’re bringing extra video games to extra platforms including Stadia, Steam, Switch and Memoir Recreation Store.”

The Switch is clearly a mammoth piece of those plans – with EA noting the very top contrivance it could possibly maybe maybe be bringing seven video games to Nintendo’s hybrid platform over the subsequent 12 months at some stage in its annual presentation.

In most up-to-date times, the publishing giant has also returned to Valve’s platform Steam, after shedding give a enhance to for it in 2011 in favour of its fill digital platform, Foundation.

A part of its conception to magnify is by making a “mammoth push” on tainted-play, to create titles deal with Apex Legends extra accessible – with Miele explaining how taking part in video games ought to be about connecting with others, no subject platform, and that hardware is now not necessarily a barrier this day.

“We’re also making a mammoth push on tainted-play, in consequence of we know a classic motivation in taking part in video games is about connecting with friends and family who would possibly maybe also simply capture to play on a explicit console or platform. The ecosystem in which we’re working has changed for the greater, and we ought to be in all places gamers are.”

Miele also mentioned how EA change into “listening” to its followers, citing the Skate 4 announcement as an illustration.

What EA sequence would you deal with to survey expose up on the Nintendo Switch in the end? Converse us down beneath.

[source gamesindustry.biz]

Continue…